Creation Orbiter
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 new bug

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Mustard
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Number of posts : 93
Registration date : 2007-03-22

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PostSubject: new bug   new bug EmptyThu 29 Mar - 9:37

In cockpit view (F1) from the pad i see a new viewing bug. The pit is visible through the concrete ground of the pad.
Is it a bug from your dll or from ORbiter ? because i know that in cockpit viw of the shuttle the payload are not visible in the bay. Perhaps the same bug.

new bug Temp1zl3
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BrianJ




Number of posts : 58
Registration date : 2007-03-22

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PostSubject: Re: new bug   new bug EmptyThu 29 Mar - 14:11

Not really a "bug" (just how Orbiter functions) - but I can correct it :-)

I must split the blc1arms.msh into 2 parts, like:

blc1arms.msh
blc1arms_base.msh

No problem.

There is a another small correction I need to make also:
change the "menu" item:-

Launch Azimuth = xx -> Launcher Heading = xx
(so it will not be confusing if the launch is "head down" attitude)

Is that OK?

Cheers,
Brian

//
Pas vraiment un "bug" (juste comment Orbiter fonctionne) - mais moi peut la corriger : -)

Je dois couper le blc1arms.msh en 2 parts, comme :

blc1arms.msh
blc1arms_base.msh
aucun problème.

Il y a une autre petite correction que je dois faire également :
changez l'article de "menu" : -
Lancez Azimuth = xx - >Launch Heading = xx
(ainsi lui ne soyez pas embrouillant si le lancement est attitude de "tête en base")

Est-ce que c'est OK ?

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Mustard
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Number of posts : 93
Registration date : 2007-03-22

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PostSubject: Re: new bug   new bug EmptyFri 30 Mar - 8:15

I agree, thanks
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BrianJ




Number of posts : 58
Registration date : 2007-03-22

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PostSubject: Re: new bug   new bug EmptyFri 30 Mar - 8:25

Hi Mustard

OK.

Cheers,
Brian

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Creation Orbiter :: Pad 5 - LC1-
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